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XL-1 · An email list focused on the EMU XTREME LEAD synthesizer. Tips, tricks and discussion.
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Reply | Forward Message #3063 of 3078 |
Re: hi

Yes, we are talking aboout a real XL-1 module, not the software synth.
Keith

--- In XL-1@yahoogroups.com, "John Gardner" <jrg56@...> wrote:
>
> Wow this sounds great, I think you just made up my mind in favor of
SONAR so
> I can take advantage of this.. Just so a noob like me can be clear
your
> talking about the actual XL-1 Module not a software synth. Just
received my
> E-Mu ESI32 and love it, I have a Proteus 2 in transit. I'm sold on
E-Mu. I
> can't believe they don't make instruments anymore, with equipment
like this
> I would have thought they would be at the top of the heap.
>
> JRG
> -----Original Message-----
> From: XL-1@yahoogroups.com [mailto:XL-1@yahoogroups.com]On Behalf
Of Keith
> Young
> Sent: Tuesday, July 22, 2008 11:14 AM
> To: XL-1@yahoogroups.com
> Subject: [XL-1] Re: hi
>
>
> OK, I gave it a go (I like the monsters).
>
> I have added all the known instrument keymaps to the install in a
> separate XML file, so people can add to it if they want. I have
added
> a dialog asking whether you want to insert the key maps into the
> Sonar instrument file. If so, I get all the layer information I
need
> from the module (it takes about 20 minutes or so). Then, I
construct
> the preset key maps by aggregating all the given information. I
can
> get something reasonable (but untested) out of it. I cannot yet
see
> how to integrate the Beats info, because I don't really use that
> feature. TBH, I don't really understand all the permutations of
keys
> used and because Beats works on a particular channel, which the
> instrument definitions don't really understand. So someone is
going
> to have to explain that bit/suggest a strategy to me.
>
> The changes will be in the next version, which I will probably
> release at the end of summer or in the Autumn as I need to
thoroughly
> test the new stuff, particular the key maps.
>
> The next version will have also have user selectable/editable
tootips
> to every control explaining what they do, muting individual
layers,
> bank map editing and a couple of other UI bug fixes.
>
> One minor irritation is that someone has uploaded a very old
install
> to the XL-7 group files section. Not sure what, if anything, I
can do
> about that. Oh well.
> Keith
>
> --- In XL-1@yahoogroups.com, "steve_the_composer" <smw-mail@>
> wrote:
> >
> > It sounds like you did a very thorough walk through of the
process
> > and I agree, it would be a monster to try to build the
algorithm to
> > parse a patch to reconstruct the INS script for drum key maps.
> >
> > --Steve
> >
> > --- In XL-1@yahoogroups.com, "Keith Young" <emigr8@> wrote:
> > >
> > > OK I have had a little think about this. What would be useful
is
> > to
> > > have the keymaps for the patches in the INS file (along with
the
> > > Beats trigger keys, etc.) However, there are a couple of
problems.
> > >
> > > Firstly, standard keymap files are not published for all the
Emu
> > > ROMs. I have the keymap files for about 9 of them (Phatt,
TSCY,
> > ZR,
> > > AOrch, Cmpsr, Protozoa, World, XLead, Orch2) but many are
> missing.
> > > Its possible that some of the missing ones might not have any
> > > keymaps, but others, such as the Beat ROM, certainly do and
yet
> > there
> > > is no keymap file. I have looked both on Emu's site and on Rob
> > > Papen's site.
> > >
> > > The second problem is that Emu specify keymaps on a per
> instrument
> > > basis not on a per patch basis, which is how Sonar understands
> it.
> > So
> > > what I would have to do is:
> > >
> > > a) work through each patch in turn
> > > b) download each layer
> > > c) Check each instrument to see if it has a key map.
> > > d) Check the layer transpose to see if the keymap is offset
> > > e) Check the split data to see what part of the new keymap are
> > > relevant
> > > e) Merge the new keymap with what I already have for the other
> > layers
> > > (since you could have two key maps in one preset)
> > > f) Merge in the beat trigger information
> > > g) dump it in the .NoteNames section in the INS file and
append a
> > Key
> > > [] reference at the end.
> > >
> > > I think I now know why none of the standard Emu .INS files
have
> > > keymaps in them. :-(
> > > Keith
> >
>
>
>
>
>
>
> [Non-text portions of this message have been removed]
>





Wed Jul 23, 2008 6:46 am

emigr8
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Forward
Message #3063 of 3078 |
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does anyone have a full instrument def. for cakewalk including the beats...
ciari1944@...
Send Email
Dec 16, 2000
5:02 pm

i've been looking myself, but no luck. [Non-text portions of this message have been removed]...
BPM773@...
Send Email
Dec 18, 2000
5:54 am

am I a member? [Non-text portions of this message have been removed]...
Robert St.Clair
rst45rpm
Offline Send Email
Jul 15, 2008
5:34 pm

Several years ago, a member of the P2K group created a Cakewalk *.ins file for all of the E-Mu ROM. However, it only has the presets/banks. Since users can...
steve_the_composer
steve_the_co...
Offline Send Email
Jul 15, 2008
7:44 pm

BTW, I was just playing around with Keith Young's Proteum software. It will create an *.ins file based on all the user and ROM presets you have in your box. If...
steve_the_composer
steve_the_co...
Offline Send Email
Jul 16, 2008
6:31 pm

Maybe, but I am not sure how you would express a Beat RIFF in an .ins file. Obviously, I already put in all the patches in including the ones categorised as...
Keith Young
emigr8
Offline Send Email
Jul 16, 2008
6:57 pm

Hi, Keith. Thanks for the promnpt reply. I was thinking of the beats triggers/key assignments (not the riff itself). I didn't flesh out the details, but what...
steve_the_composer
steve_the_co...
Offline Send Email
Jul 17, 2008
10:48 pm

OK I have had a little think about this. What would be useful is to have the keymaps for the patches in the INS file (along with the Beats trigger keys, etc.)...
Keith Young
emigr8
Offline Send Email
Jul 18, 2008
12:00 pm

It sounds like you did a very thorough walk through of the process and I agree, it would be a monster to try to build the algorithm to parse a patch to...
steve_the_composer
steve_the_co...
Offline Send Email
Jul 19, 2008
1:11 pm

OK, I gave it a go (I like the monsters). I have added all the known instrument keymaps to the install in a separate XML file, so people can add to it if they...
Keith Young
emigr8
Offline Send Email
Jul 22, 2008
3:13 pm

Wow this sounds great, I think you just made up my mind in favor of SONAR so I can take advantage of this.. Just so a noob like me can be clear your talking...
John Gardner
first_light56
Offline Send Email
Jul 22, 2008
6:20 pm

Yes, we are talking aboout a real XL-1 module, not the software synth. Keith ... SONAR so ... your ... received my ... E-Mu. I ... like this ... Of Keith ... ...
Keith Young
emigr8
Offline Send Email
Jul 23, 2008
6:46 am
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