As a fractal object, it's scale-free, if I'm not mistaken.
For that reason, I think it's not very easy to know exactly what we are really
mapping if we try to get sound from it.
Computer programs like a Musical Generator play music from it by means of
mapping a vector, but not the whole Mandelbrot set, as far as I know. I'm not
quite sure about how much processing time a mapping algorithm like that would
take, but I think it would be very long.
Nothing else comes to my mind right now, Mats.
I'm afraid I can't answer your questions properly.
Lucas.
--- On Tue, 7/22/08, Mats Öljare <
oljare@...> wrote:
From: Mats Öljare <
oljare@...>
Subject: [cnfractal_music] Converting the Mandelbrot set into sound
To:
cnfractal_music@yahoogroups.com
Date: Tuesday, July 22, 2008, 8:35 AM
There have been various attempts to convert the Mandelbrot set into
sound, more or less unsuccessful. However there is one way which i
have recently thought of, and i don't know if it has been tried.
Basically, it requires the image to be calculated to a very high
resolution-about 40 000 pixels wide for each second of sound. Each
sample would represent one "line" of pixels, either horizontal or
vertical, the number of "black"versus "white" pixels becoming the
value for the sample. It seems this might produce listenable sounds,
possibly even harmonically complex, but i'm not sure. Does anyone know
if this has been tried, or have the programming skills and tools to
try to implement this?
/Ö
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