At first I didn't think it was possible, but I've found that
sound files can be opened in Photoshop.
Use the OPEN AS command in the FILE menu and change the
OPEN AS extention to .RAW
I haven't been able to get this to work reliably. I haven't
had time to experiment with it extensively though.
One sound file I opened had some extra header info added, but was
otherwise ok. It looked totally different than the image I used to
create the sound though. It looked very noisy in comparison, but
sounded the same.
Another sound file had the beginning chopped off?
Yet another was completely blank?
The last sound file was completely mutilated. It of course looked
totally different than the image I used to create the sound , but it
sounded more interesting anyway!
If OPEN AS works you can apply Photoshop effects to the files.
BRIGHTNESS/CONTRAST can change the volume
PINCH/SPHERIZE can distort the sound
90% ROTATION seems to create unusable noise
180% ROTATION simply inverts the wave
ARBITRARY ROTATION creates waveforms and distortion
IMAGE SIZE can change the pitch and length of the sample
Now most of this isn't really useful. If you have Cool Edit
you already have a more efficient tool to do all of this.
Sound Forge should have similar abilities.
But that's all I've had a chance to try so far. I wonder if
vocoder style effects could be achieved by using LAYER EFFECTS
and combining a vocal sample with a synth sample. How easy
would it be to create Incantor style gibberish. Delay effects
should be easy to create. DROP SHADOW might be useful for
chorus or flange style effects. Repeatedly DUPLICATING a LAYER
and adjusting the OPACITY for each might be useful for creating
delay. Once again this may not be the most efficient way of
doing things, especially if you already have a nice effects
processor. But if you don't it could be useful. Combining these
ideas might offer an effect or flavor that's otherwise not
obtainable. I'll have to experiment more when I have time.