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1
I've created this group to facilitate the exchange of ideas on the topic of Data Bending. All are welcome to ask questions, post information and exchange...
NoMoldYet@...
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May 5, 2001
2:46 am
2
I've posted some examples of my first experiments. You'll find them in the files section. As I have time to experiment more I'll start posting my findings. ...
NoMoldYet@...
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May 5, 2001
3:58 am
3
Here are some tools and ideas that I've been working with... The Tools Sound Editing Opening files as Raw Data is the key. There are two programs capable of...
NoMoldYet@...
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May 5, 2001
2:56 pm
4
I've been fooling around with similar software. One thing I've found is that you shouldn't give up on some of the scratchy or buzzy sounds right away. If you...
Mike
miker@...
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May 5, 2001
5:12 pm
5
If you really want to see what types of things you should draw to make the sounds you're looking for, you should make some soundfiles with basic sounds. Blips...
bigtex@...
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May 5, 2001
6:11 pm
6
I´ve used MP3 bending for quite a few of my contributions to the collaboration projects at http://www.radiantslab.com .Before i reveal anything about it i...
oljare@...
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May 5, 2001
9:43 pm
7
In a message dated 5/5/01 1:20:45 PM Eastern Daylight Time, ... Hey Mike. What kind of software have you been using? Do you have any material that you recorded...
NoMoldYet@...
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May 6, 2001
12:58 am
8
At first I didn't think it was possible, but I've found that sound files can be opened in Photoshop. Use the OPEN AS command in the FILE menu and change the ...
NoMoldYet@...
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May 6, 2001
12:59 am
9
In a message dated 5/5/01 2:15:48 PM Eastern Daylight Time, bigtex@... ... These are some great ideas. I experimented a little with opening sound files...
NoMoldYet@...
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May 6, 2001
1:11 am
10
I'm using photoshop 5 for the graphics and Soundforge and Cooledit2000 for the audio. No full fledged songs yet, as this thread is what sparked my interest so...
Mike
miker@...
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May 6, 2001
2:00 am
11
Just thought I'd mention the Mac program I've found that opens raw files. It's called SonicWorx Artist. It's available from http://www.prosoniq.com...
bartitos@...
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May 6, 2001
8:49 pm
12
I've been fiddling with this for a while now, and here's some of the things I've found. I've uploaded a few thing to the files area too. ...
Paul Wroth
pixiepuck@...
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May 7, 2001
11:46 am
13
Okay, SonicWORX will work, but the sound comes out crunchy and distorted. Not necessarily a bad thing, but if you want a clean sound, the better choice turns...
bartitos@...
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May 7, 2001
3:51 pm
14
Does it make a difference what image format is used? I've noticed a lot of sct files here. Does it matter which one I use, as long as it's an uncompressed...
bartitos@...
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May 7, 2001
4:24 pm
15
My personal experience is as long as you convert the image they all give pretty good noise. But by far the coolest thing I've done with this to date is opening...
Mike
miker@...
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May 7, 2001
4:49 pm
16
In a message dated 5/7/01 12:26:23 PM Eastern Daylight Time, ... Try them all. You find interesting results with many different file types. Sct files are my...
NoMoldYet@...
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May 7, 2001
8:42 pm
17
In a message dated 5/7/01 7:46:52 AM Eastern Daylight Time, ... Blurrydewrapped100Hztones is a sweet wave! I can't quite make out all of fudbb-8-bit, but my...
NoMoldYet@...
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May 7, 2001
9:12 pm
18
mike, I haven't had a chance to check out Sound Forge yet. Does it have any other advantages other Cool Edit besides the time compression? Any disadvantages? ...
NoMoldYet@...
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May 7, 2001
9:41 pm
19
In a message dated 5/5/01 5:45:40 PM Eastern Daylight Time, ... I just downloaded the wicked.mp3 and all I can say is... it's insane! I've tried opening mp3's...
NoMoldYet@...
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May 7, 2001
10:04 pm
20
yes I'd also be interested in hearing more about your techniques. Scott ... From: NoMoldYet@... To: databenders@yahoogroups.com Sent: Tuesday, May 08, 2001...
Scott Leimroth
yahoo@...
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May 8, 2001
8:20 am
21
This may be old hat, but I thought I'd mention it anyway. If you're mucking around with Photoshop you can use the "save a copy" command to take a snapshot of...
bartitos@...
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May 8, 2001
8:57 am
22
For the longest time I held off going to soundforge. I wish I hadnt, it has all these great directX effects, and it either already had or pulled in a lot of...
Mike
miker@...
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May 8, 2001
9:10 am
23
try leaving cool edit or some other audio recording program (just not sound recorder unless you want to hate life) open and setting your card to record the...
diatom drone
skincage@...
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May 8, 2001
11:10 am
24
Thats a cool idea, especially with something like the time/pitch tools or eq. Mike ... From: "diatom drone" <skincage@...> To:...
Mike
miker@...
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May 8, 2001
2:32 pm
25
For the longest time I held off going to soundforge. I wish I hadnt, it has all these great directX effects, and it either already had or pulled in a lot of...
Mike
miker@...
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May 8, 2001
2:51 pm
26
Good advice:) I save to multiple formats to not only to experiment but some retain the original image better than others. I also make a work directory and a...
Mike
miker@...
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May 8, 2001
2:55 pm
27
NoMoldYet@a... wrote: >I haven't had a chance to check out Sound Forge yet. Does it have any other >advantages other Cool Edit besides the time compression?...
stAllio! nGsta
stallio@...
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May 8, 2001
8:33 pm
28
... heck, i've never been able to get *soundforge* to open... oh. that's why. i'm using a Mac. ;P normally, i just use SoundHack to abuse and manipulate...
Keith Thirteen
keith_thirteen@...
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May 8, 2001
9:18 pm
29
this is my first message here, so hi all. my best results have also come from opening game data files. i am currently in the process of trying to self release...
Franklin Roosevelt
monkey_tooth@...
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May 9, 2001
11:41 am
30
all right, i think we've had some good threads about creating basic sounds from data. what about *compositions*? i've been using "found" data for years in my...
Keith Thirteen
keith_thirteen@...
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May 9, 2001
4:21 pm
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