I bought the full version of LSDJ (3.1.5) and in an emulator (VBA) it
works fine.
I have a 256MB EZFA cart which I have a bunch of games on. I put LSDJ
on there using the Goomba utility to compile GB games into GBA.
Also,when I put the compiled ROM onto my cart, I changed the SRAM size
to 512 K since I heard that is the proper size.
However, when I go to the instrument screen, it gets all corrupted
and random characters appear all over on the screen.
Anyone else heard of something like this? Is anyone else using an
EZFA cart without any problems?
Any suggestions?
Thanks a ton!
Don't try this. At least not with the standard Flash 2 Advanced carts. It is not working. Maybe the new generation can do. I got all that stuff here, F2a 64m Cart, GB-Bridge. And it's not working een not with other games. They are bugs somewhere so it doesn't work.
peace and love
firestARTer :-)
P.S.: See on the normal LSDJ-Group in the archive, they are more informations.
> > Sorry! My wrong... it needs a total of 1 MBit = 128 kByte SRAM.
> 8Mbit/1Mbyte
> > ROM is however right.
>
> Thanks Johan! Now I can get started - but do you know any titles of
> GB games with 128 kBytes of SRAM that I can base LSDJ off of? If I
I don't... but if you only can find 32, it still should work, but you won't
be able to use the file management features.
Johan
> i see things like SRAM and boot loader, but can anyone say what
> limiations it might have?
The limiations are many. Including, but not limited to, the following:
1)It reads a fat12 file system
2)That means no roms
3)That means no LSDJ
From google translation:
"The ideal would be to create a cartridge with a rom boot loader (to
charge the play...) comprising controller FDC, in order to reduce the
place necessary..."
It seems as thought one would need a rom boot loader.
From google translation:
"Here the diagram of a cartouche having a ROM which deals with the
management of the disk drive as well as the FAT, thus allowing the
user to charge Roms of a diskette directly starting from its GameBoy:
This circuit should function, but it was not carried out yet, nor
tested! It is only about one close version being studied..."
So I guess it might work, if you really knew what you were doing.
-neil
> > Johan
>
> Thanks Johan! Now I can get started - but do you know any titles of
> GB games with 128 kBytes of SRAM that I can base LSDJ off of? If I
> find some I'll post it to the list - to help anyone else who is
> looking to start making their own carts.
>
> Thanks again,
I cant read french but what is the feasibiltiy of using THIS:
http://jeanfrancoisdelnero.free.fr/gbdk/index.html
i see things like SRAM and boot loader, but can anyone say what
limiations it might have?
peter
> Sorry! My wrong... it needs a total of 1 MBit = 128 kByte SRAM.
8Mbit/1Mbyte
> ROM is however right.
>
> Johan
Thanks Johan! Now I can get started - but do you know any titles of
GB games with 128 kBytes of SRAM that I can base LSDJ off of? If I
find some I'll post it to the list - to help anyone else who is
looking to start making their own carts.
Thanks again,
-neil
> > what type? http://www.ziegler.desaign.de/gbcmbc.txt has a good list
> > of MBC5 cards, but what size of RAM do I need? Is 8 K bytes of RAM
> > enough, or do I need 32?
>
> 32 KBytes SRAM, 1024 KBytes ROM should be fine.
Sorry! My wrong... it needs a total of 1 MBit = 128 kByte SRAM. 8Mbit/1Mbyte
ROM is however right.
Johan
At last, I cracked it! I went right back to basics and used GBT16 to
erase then transfer v3.1.5 over - and it works! Excellent. Now I can
get cracking on some new tunes, which I've been itching to do all
week. Many thanks for all your suggestions.
Keith Beee aka Vim
> what type? http://www.ziegler.desaign.de/gbcmbc.txt has a good list
> of MBC5 cards, but what size of RAM do I need? Is 8 K bytes of RAM
> enough, or do I need 32?
32 KBytes SRAM, 1024 KBytes ROM should be fine.
Cheers,
Johan
So, I'm going to embark on a journey - from which I may never return.
And so it is written. Heh, just joking, But honestly I'm going to
make my own cart/programmer, and all i need to know is this: what
cart is a good cart to base LSDJ off of? I know I need a MBC5, but
what type? http://www.ziegler.desaign.de/gbcmbc.txt has a good list
of MBC5 cards, but what size of RAM do I need? Is 8 K bytes of RAM
enough, or do I need 32?
Thanks!
-neil
> Date: Thu, 29 Apr 2004 16:56:48 -0000
> From: "budmelvin" <budmelvin@...>
>Subject: Re: No Data Present
>
>I might be remembering wrong - but I don't think GBX tool will work
>to backup the SRAM.
Well, it works fine for me.
But the whole SRAM has to be saved, instead of separate files, since
version 3.xx of LSDJ (using the "save all"/"load all" buttons in the
"Visual SRAM" window).
</daviD>
"Simulating the true styles and making carefully !
Many colours a lot, selected freely by you !"
For those who are wondering, the emerger carts and backup units can be used to
backup/
restore 128KB savefiles, but after some bloody work!
Just check my text on the wiki about how to do it:
http://www.littlesounddj.com/awkiawki/index.cgi?
search=true&string=HowToEMerger&page=FullSearch
Cheers,
/ akira_K // 8GB
// 8GB - 8-Bit State Security
//// http://www.kikencorp.com/8gb
I might be remembering wrong - but I don't think GBX tool will work
to backup the SRAM. You need to be sure the software recognizes
that it is 128k and not 64k. I used READPLUS or GBT16 or something
that grabs all 16 banks. I should probably shut up about all of
this until I have my computer set up to try it all again.
--- In lsdj-backup@yahoogroups.com, daviD <waveform@f...> wrote:
>
> > Date: Wed, 28 Apr 2004 19:34:47 -0000
> > From: "budmelvin" <budmelvin@h...>
> >Subject: Re: No Data Present
> >
> >New LSDJ version works fine for me and a friend with the XChanger
> >and Mr. Flash 64M cart.
>
> Yup, the same here.
> But don't use a multi-cart setup, just load LSDJ alone if you use
a 3.xx
> version.
>
> It works fine for me (bung xchanger, 64M cart, gbx tools).
>
> </daviD>
>
> "Simulating the true styles and making carefully !
> Many colours a lot, selected freely by you !"
> Date: Wed, 28 Apr 2004 19:34:47 -0000
> From: "budmelvin" <budmelvin@...>
>Subject: Re: No Data Present
>
>New LSDJ version works fine for me and a friend with the XChanger
>and Mr. Flash 64M cart.
Yup, the same here.
But don't use a multi-cart setup, just load LSDJ alone if you use a 3.xx
version.
It works fine for me (bung xchanger, 64M cart, gbx tools).
</daviD>
"Simulating the true styles and making carefully !
Many colours a lot, selected freely by you !"
New LSDJ version works fine for me and a friend with the XChanger
and Mr. Flash 64M cart. Full memory reset (select+A) is a good
idea - I had a lot of garbage in there until I did that as well.
--- In lsdj-backup@yahoogroups.com, "Johan Kotlinski" <johan@l...>
wrote:
> > Hmmmm, what's all this 1A business? I suspect this is more an
LSDJ
> > program issue than a gb transfer one.
>
> It probably means there's some SRAM/bankswitch problem with the
hardware. Or
> some dirty pins. Try doing memory reset and see if it helps, or
clean the
> pins.
>
> Johan
> Hmmmm, what's all this 1A business? I suspect this is more an LSDJ
> program issue than a gb transfer one.
It probably means there's some SRAM/bankswitch problem with the hardware. Or
some dirty pins. Try doing memory reset and see if it helps, or clean the
pins.
Johan
Thank you.
GBX-Tool doesn't like the LSDJ image, even putting it on it's own on
a blank cart, I still get a 'no data present' message.
Then I happened upon a prog dgbmax
http://dgbmax.pocketheaven.com/dgbmax.php
which is promising. It has an SRAM manager, and correctly recognises
that LSDJ has 1024mb of SRAM. It transferred all files, rather fast
actually. Yay it worked! Er, well sort of. Running LSDJ, every number
field has 1A in it, it defaults at song 1A, key repeat is 1A, etc.
Erasing the cart and putting LSDJ on there on it's own gave the same
result.
Hmmmm, what's all this 1A business? I suspect this is more an LSDJ
program issue than a gb transfer one.
Thanks for the suggestions anyway.
Vim
--- In lsdj-backup@yahoogroups.com, "budmelvin" <budmelvin@h...>
wrote:
> First, erase your whole cart in GBX tool. Then, load on the LSDJ
> image_by itself_. I don't think multi-cart works with the new
> version. That should get the ROM image on there and working.
>
> Next is the SRAM. I haven't used my computer in awhile (moving)
but
> I seem to remember GBX tool doesn't recognize the larger SRAM size
> of LSDJ. I think I had to use GBT16.EXE or whatever that DOS tool
> is called to transfer the SRAM to and from my PC.
>
> Hope this helps (and works).
>
First, erase your whole cart in GBX tool. Then, load on the LSDJ
image_by itself_. I don't think multi-cart works with the new
version. That should get the ROM image on there and working.
Next is the SRAM. I haven't used my computer in awhile (moving) but
I seem to remember GBX tool doesn't recognize the larger SRAM size
of LSDJ. I think I had to use GBT16.EXE or whatever that DOS tool
is called to transfer the SRAM to and from my PC.
Hope this helps (and works).
--- In lsdj-backup@yahoogroups.com, "Keith" <vim@v...> wrote:
> I don't think this is a backup issue because LSDJ is the only
program
> that doesn't work when I transfer it. Anyway, as I posted in the
main
> LSDJ group, when I transfer v3.1.5 with other programs to a MR
Flash
> 64m cart using GBX-Tool and an Xchanger, it says "no data present"
> when I turn the GB on, yet if I leave LSDJ off, the other programs
> work fine. Under SRAM it says LSDJ, which is odd.
>
> Any help would be appreciated, I was all set to get some tunes
done :(
Be careful what you wish for. I have a cushy day job and I barely
have time for music - no time for electronics projects!
--- In lsdj-backup@yahoogroups.com, "Herr Professor Peter Lewis
Swimm" <kradlabs@n...> wrote:
>
> > I've always thought this is the way things will go eventually
unless
> > LSDJ enters production with it's own backup methods.
> >
> > Or a good solution on the GBA - it's almost perfect already
expect
> > for the kits (which I love to use - I'm not hardcore enough).
> >
> > Adios,
> >
> > Bud
>
> we have the board scematics. It would just be a hassle to get
people
> commit to a preorder and we can get circuits made up....
> if we only had cushy day jobs like the lads at atariage
I don't think this is a backup issue because LSDJ is the only program
that doesn't work when I transfer it. Anyway, as I posted in the main
LSDJ group, when I transfer v3.1.5 with other programs to a MR Flash
64m cart using GBX-Tool and an Xchanger, it says "no data present"
when I turn the GB on, yet if I leave LSDJ off, the other programs
work fine. Under SRAM it says LSDJ, which is odd.
Any help would be appreciated, I was all set to get some tunes done :(
> I've always thought this is the way things will go eventually unless
> LSDJ enters production with it's own backup methods.
>
> Or a good solution on the GBA - it's almost perfect already expect
> for the kits (which I love to use - I'm not hardcore enough).
>
> Adios,
>
> Bud
we have the board scematics. It would just be a hassle to get people
commit to a preorder and we can get circuits made up....
if we only had cushy day jobs like the lads at atariage
maybe if we get enough people in on it we could offer this as a
service. only for homebrew programs, though. make lsdj carts for
people if they can prove they bought the original ROM of Johann.
it would definitely cover the costs of building a programmer over
time. i think if this was type of service was readily available i
would have used it by now and wouldn't be stuck using a demo copy in
an emulator. this scene could definitetly take a cue from
www.atariage.com which offers EPROM burning services and blank +
socketed pcbs for homebrew stuff. a blank pcb would take out some of
the tedium of modifying a cart with your own chip. of course, these
are all just pipe dreams on my part.
--2wm
This is the golden page for those smart and brave:
http://www.ziegler.desaign.de/readplus.htm
I lack the skill to implement this sort of thing, but with enough
desperation, time and practice I think I could make a homemade
writer and flash cart from this.
I've always thought this is the way things will go eventually unless
LSDJ enters production with it's own backup methods.
Or a good solution on the GBA - it's almost perfect already expect
for the kits (which I love to use - I'm not hardcore enough).
Adios,
Bud
> So, Johan, did you ever answer my question about how the lsdj-carts
> work? Are they flashable? Who manufactures them? Could that
> manufacturer make writeable-carts, if the realize there's market for
> it?
Hi there,
I used mostly Xchanger or Transferer carts. Whatever was cheapest at the
moment.
Maybe they could make more, but I'm not interested in getting involved in
the backup business anymore.
Cheers,
Johan
Hi
Nice!
Just a thought; maybe the name should be gb-backup, if nanoloopers
and others have the same problems and want to participate. But that
would probably only attract gba/sp gamers... Aah, nevermind.
So, Johan, did you ever answer my question about how the lsdj-carts
work? Are they flashable? Who manufactures them? Could that
manufacturer make writeable-carts, if the realize there's market for
it?
/F