... I've been thinking about how to name the channels... CH0-3 might not be that optimal after all, since everybody seems to refer to them as something else. ...
104
timothylamb@...
Feb 2, 2001 5:23 pm
... PU1, PU2, WAV, NOI ... PULSE, WAVE, KIT, NOISE This setup seems to be easiest to understand. Its simple. No debating on a number system- is it ch0 or ch1?...
... Those channelnames etc sound good, and I vote for "PU0 and PU1" rather than "PU1 and PU2"....
106
timothylamb@...
Feb 3, 2001 3:26 pm
Its like counting apples, you don't start with 0 on the first apple. ... rather ... ______________________________________________________________________ __ ...
Hehe... Not that I _really_ care, but: It's not like counting apples. I think it's more like strictly data robot tech counting. Zeroes and ones......
108
timothylamb@...
Feb 5, 2001 6:27 pm
... Well its suppose to be. ;) I guess it does not really matter, but there is a difference between 0 as in counting and 0 as a place holder in programming...
109
timothylamb@...
Feb 5, 2001 6:54 pm
LSDJ Bug reports... Don't know if its just me so I thought it best to post it here. 1: in the Frame screen, when I do: [A + UP] or [A + DOWN] to flip the ...
110
Johan Kotlinski
spleen@...
Feb 5, 2001 8:54 pm
Timothy, thanks for the report! I've fixed the visual bugs and the 250BPM sync issue already... ... You mean, when you're just poking notes into a phrase?...
111
Johan Kotlinski
spleen@...
Feb 7, 2001 10:37 pm
Alpha release for registered users. Reason being, this version is probably loaded with bugs, and I don't want new users to get a bad first impression. ...
112
:::::barter:::::syste...
bsom@...
Feb 9, 2001 1:32 am
I've tried a little experiment and plugged one of my LSDJ carts into a Gameboy Light [a Japanese import gameboy that is slim like a Gameboy Pocket but has a...
113
Johan Kotlinski
spleen@...
Feb 10, 2001 9:23 am
2001-02-10: v1.02 * added offset+length bound check to sample kits. * added vibrato setting to kit instruments. * implemented kit sample name support. * the...
114
Johan Kotlinski
spleen@...
Feb 11, 2001 5:33 pm
Yo!, I've recorded a pretty girls voice for LSDJ now... Got these phonems: kEEp,sIt,bEd,bAd,pArk,cUp,bAll,hOt,blUE,bOOk,gIRl,Alone = 12 ...
115
:::::barter:::::syste...
bsom@...
Feb 11, 2001 5:35 pm
How about an mp3 of these? I'd love to hear them! //bsom...
116
Johan Kotlinski
spleen@...
Feb 11, 2001 5:47 pm
... I'll send one to the list when the processing is done! /Johan...
117
tim prezzano
nev@...
Feb 11, 2001 6:24 pm
All this talk of 808 kits and phonemes has me thinking.. This might be a very nice additional feature to lsdj: - Post the _exact_ sample spec (perhaps you've...
118
:::::barter:::::syste...
bsom@...
Feb 11, 2001 6:25 pm
Hell, I'd pay extra for that! //bsom...
119
Johan Kotlinski
spleen@...
Feb 11, 2001 7:05 pm
... Hmm, well... yeah. Why not? I've written a text-based Java application that compiles a set of 11468Hz 8bit unsigned raw sample files into a sample bank. I...
120
:::::barter:::::syste...
bsom@...
Feb 11, 2001 7:07 pm
Rock out...... //bsom...
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tim prezzano
nev@...
Feb 11, 2001 8:18 pm
Rock out indeed! Thanks Johan, this will be quite an innovation. tim...
122
Johan Kotlinski
spleen@...
Feb 11, 2001 8:28 pm
Rock out indeed! Thanks Johan, this will be quite an innovation....
123
Johan Kotlinski
spleen@...
Feb 11, 2001 8:47 pm
Sorry for the fake post... I just came to think of Yamaha SU10: http://www.yamaha.com/cgi-win/webcgi.exe/DsplyModel/?gTGN00005SU10 It seems to be in the funny...
124
tim prezzano
nev@...
Feb 11, 2001 9:03 pm
Yes, it's definitely "funny portable" Downside: It doesn't have much of a sequencer to speak of (a pattern seq would've been _perfect_) It has one or two...
125
:::::barter:::::syste...
bsom@...
Feb 11, 2001 10:13 pm
I used to have an SU10. The coolest thing about it was being able to sample on the go....it runs on batteries!!! //bsom...
126
tim prezzano
nev@...
Feb 14, 2001 5:07 pm
hello, Would somebody share wisdom on playing the "hip hop kit" within the phrase editor? I can get the pulse, noise & wave audio happening happily, but cannot...
127
Johan Kotlinski
spleen@...
Feb 14, 2001 5:44 pm
... The kits should work just like waves... Which emu are you using? ... I'm working on it... I've converted A to DJ by now, only 30 phonems to go ... /Johan...
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tim prezzano
nev@...
Feb 14, 2001 6:23 pm
I've unearthed the problem. I was using 'Virtual Gameboy' on a Macintosh, and for whatever reason it ignored the kit. I then gave it a whirl on Windows -...
129
Johan Kotlinski
spleen@...
Feb 15, 2001 9:44 am
2001-02-15: v1.03 * player won't try to go into low-power mode while playing anymore. this reduces background noise considerably. * fixed a minor bug that...
130
Johan Kotlinski
spleen@...
Feb 18, 2001 3:29 pm
2001-02-18: v1.04 * added two new 808 style drum kits and boosted the volume of the old one. * output selection is now a lot more intuitive: A+LEFT will select...
131
Johan Kotlinski
spleen@...
Feb 19, 2001 5:15 pm
OK here's the sample bank generator for the ones who requested it... Some quick doc: The program looks for a config file named "bank_info.txt" that contains...